At the dawn of the third age, the Eight Kings of the realm came together in a historic agreement to form the Senate. These rulers, for the first time in history, put aside their differences and united and chose a group of leaders from each of their baronies to serve in this new governing body. The selection process was rigorous, and only the most devious and intelligent minds were conscripted to lead in the Senate.
Upon its creation, the Senate immediately made a bold and controversial proclamation – and outlawed the practice of magic throughout the realm. This decision sent shockwaves all over the land. But the Senate was determined to enforce this new rule, and they began a relentless campaign to hunt down and punish those who continued to use magic.
Despite the backlash and resistance they faced, the members of the Senate remained steadfast in their decision. They saw magic as a dangerous and unpredictable force, and they believed that outlawing its use was necessary for the safety and stability of the realm. As a result, a new era was born, one in which the use of magic was strictly forbidden, and those who defied the ban faced severe consequences.
The Shagal is a fantasy-adventure series set in the post-apocalyptic world of Maezhiir.
In Maezhiir’s nine realms, magic had been suppressed and forgotten for centuries. However, it was now beginning to resurface. Akin to a parasite seeking new sources of power, it has started to wield its influence on the world again, causing fear and uncertainty among those who thought it had disappeared forever.